GD Ninja

So Gumdrop Ninja is his name, and he kills people, just like every other ninja. I'm going to be using this guy to practice the whole workflow again. Modeling should be pretty basic, I had a few cool ideas for some of his parts. I'll be trying a couple things during the rigging process, like manual stretchy arms for more precise control as well as some tricky facial stuff. I also have some weapon rig concepts that will be fun to see like a controlled ghosting effect (included in the renders) and random other things. I'll see what happens. All in all this project will just be overall practice, from concept to composite. Hope to make progress soon...

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